Monday, June 25, 2007

Belated Hello

As a side note, Hello to Jared.

I was meaning to say hello as soon as I found out you were watching, but I managed to forget about that completely during exams.

I just found your paper of Meaning in Movement and agree with the importance of the researcher in gesture design. I like the idea of the role of the researcher to assist in drawing out personal experiences to help people describe movements. I easily liken the idea to getting customers to describe flavors in wine (I work as a waiter). Often they don't know how to describe something but with assistance won't stop talking about it and often come up with relationship between the flavors and their food that I previous never thought of.

I'm going to try and do Interaction Design subject next semester and am review the notes off the web. It's was good to see a pitcure or two from your papers in there.

Okay, that's enough, time to get back to work.

-SRE

Applicability of Actions 2

Using Sal's advice I now have a survey to test the applicability of the actions. The survey basically categorizes each action into one of the 3 group previously described.

To help the marriage of the tasks (I.E. play) and the action I added to the survey a classification of all the task into what are the same groups.

Stephen, I am about to email you the survey. Can you have a look at it to review for usefulness? All the stuff below is in the email in case or email errors.

Some of my concerns relating to the survey include;
  • I've used "different" categories for the actions and the tasks, but the categories themselves are actually the same groups. I think having the categories different makes the distinctions between the main stages easier, but create more difficulty for the participant in performing the survey.
  • For formatting, on each page I've repeated the definitions of the categories being used. This has been a problem (remembering definitions) for me when filling out other peoples surveys.
  • I'm not sure about the introductions. It seems brief and I feel it's missing something important.
  • I haven't written a administrator version (which would describe the actions and tasks) because I know I hill be performing the survey. But if submitted within the thesis fro reference will this administrator stuff be needed.
  • Lastly, How is an effective method of judging the sample size, for a project like this. I know that I depends on the sample selection method so for a convenience sample I assume, Until a pattern emerges will be good enough.

-----------------------------------------------------------------------------------------

PAGE 1

Task and Action Classification Survey

The survey occurs in two stages. The first stage involves selecting categories for commonly used task which are related to Media Player usage. The second phase involves selecting categories for set actions that will be explained to you by your survey administrator.

The First or Media Play Stage of this survey involves choosing categories for common media player tasks. There are three categories to select from, that are; Easy Fine Task, Complex Fine Task and Error Prone Task.

The Media Player Task categories are defined thus:

Easy Fine Tasks

An easy fine task is characterized by frequent usage and desirability for simple actions.

Complex Fine Tasks

A complex fine task is characterized by the task’s ability to control or select a level or option of a variable.

Error Prone Tasks

An gross task is characterized by the desirability for a user not to accidentally perform the action.

After selection of the category of the task, each of the tasks within the first Media Player Stage are to rated on a scale of disappointment if the task is performed but is not the task desired.

The Second or Action Stage of this survey involves choosing categories for a set of actions that use a Wii Remote Control. There are three categories to select from, that are; Basic Actions, Fine-Tuning Actions and Difficult Actions.

The Action Categories are defined thus;

Basic Actions

This category is represented by actions that are simple to perform and do not require accuracy and precision.

Fine-tuning Actions

This category is represented by task that are not simple to perform and require accuracy and precision.

Difficult Actions

This category is represented by task that are not easy to accidentally perform.

After selection of the category of the action, each of the actions within the Action Stage are to rated on a scale of difficulty to perform.

PAGE 2

The Media Play Stage

For each of the following tasks please;

  1. Select a category, and
  2. Select a level of disappointment (0 being no disappointment to 10 being completely disappointed) if the task were to be performed and was not the desired task.

If you have any questions please ask your administrator. The definitions of the categories are provided for your reference.

No

Task

Category

Disappointment Level

0 – No Disappointment, 10 – Completely Disappointed

Easy Fine

Complex Fine

Error Prone

1

Play

0

1

2

3

4

5

6

7

8

9

10

2

Pause

0

1

2

3

4

5

6

7

8

9

10

3

Stop

0

1

2

3

4

5

6

7

8

9

10

4

Channel Up

0

1

2

3

4

5

6

7

8

9

10

5

Volume Up

0

1

2

3

4

5

6

7

8

9

10

6

Next

0

1

2

3

4

5

6

7

8

9

10

7

Previous

0

1

2

3

4

5

6

7

8

9

10

8

Zoom In

0

1

2

3

4

5

6

7

8

9

10

9

Default Zoom

0

1

2

3

4

5

6

7

8

9

10

10

Zoom Best Fit

0

1

2

3

4

5

6

7

8

9

10

11

Repeat

0

1

2

3

4

5

6

7

8

9

10

12

Random

0

1

2

3

4

5

6

7

8

9

10

Easy Fine Tasks

An easy fine task is characterized by frequent usage and desirability for simple actions.

Complex Fine Tasks

A complex fine task is characterized by the task’s ability to control or select a level or option of a variable.

Error Prone Tasks

An gross task is characterized by the desirability for a user not to accidentally perform the action.


PAGE 3

The Media Player Stage


For each of the following tasks please;

  1. Select a category, and
  2. Select a level of disappointment (0 being no disappointment to 10 being completely disappointed) if the task were to be performed and was not the desired task.

If you have any questions please ask your administrator. The definitions of the categories are provided for your reference.

No

Task

Category

Disappointment Level

0 – No Disappointment, 10 – Completely Disappointed

Easy Fine

Complex Fine

Error Prone

13

Channel Jump

0

1

2

3

4

5

6

7

8

9

10

14

Volume Select

0

1

2

3

4

5

6

7

8

9

10

15

Set Speed

0

1

2

3

4

5

6

7

8

9

10

16

Fast Forward

0

1

2

3

4

5

6

7

8

9

10

17

Rewind

0

1

2

3

4

5

6

7

8

9

10

18

Mute

0

1

2

3

4

5

6

7

8

9

10

19

Record TV

0

1

2

3

4

5

6

7

8

9

10

20

Pause Recoding

0

1

2

3

4

5

6

7

8

9

10

21

Stop Recording

0

1

2

3

4

5

6

7

8

9

10

22

Select Source

0

1

2

3

4

5

6

7

8

9

10

23

Add Source

0

1

2

3

4

5

6

7

8

9

10

24

Stop Source

0

1

2

3

4

5

6

7

8

9

10

Easy Fine Tasks

An easy fine task is characterized by frequent usage and desirability for simple actions.

Complex Fine Tasks

A complex fine task is characterized by the task’s ability to control or select a level or option of a variable.

Error Prone Tasks

An gross task is characterized by the desirability for a user not to accidentally perform the action.


PAGE 4

The Action Stage

For each of the following actions, your administrator will describe and perform the action. Please copy the action for the administrator to review. If the action is not performed correctly, your administrator will direct you in the correct performing of the action. Once the administrator agrees that you are performing the correct action;;

  1. Select a category, and
  2. Select a level of difficulty to perform (0 being no difficulty to 10 being very disappointed) each action.

If you have any questions, please ask your administrator

No

Action

Category

Difficulty Level

0 – No Difficulty, 10 – Very High Difficult

Basic

Fine Tuning

Difficult

1

Swipe

0

1

2

3

4

5

6

7

8

9

10

2

Reel it in

0

1

2

3

4

5

6

7

8

9

10

3

Pitch

0

1

2

3

4

5

6

7

8

9

10

4

Roll

0

1

2

3

4

5

6

7

8

9

10

5

Make it so

0

1

2

3

4

5

6

7

8

9

10

6

Duffman

0

1

2

3

4

5

6

7

8

9

10

7

Wipe Eye

0

1

2

3

4

5

6

7

8

9

10

8

Reel Pitch

0

1

2

3

4

5

6

7

8

9

10

9

Sun Rays

0

1

2

3

4

5

6

7

8

9

10

10

Roll Select

0

1

2

3

4

5

6

7

8

9

10

11

Pitch Select

0

1

2

3

4

5

6

7

8

9

10

12

Double Swipe

0

1

2

3

4

5

6

7

8

9

10

13

Double Pitch

0

1

2

3

4

5

6

7

8

9

10

14

Swipe Reel

0

1

2

3

4

5

6

7

8

9

10

Basic Actions

This category is represented by actions that are simple to perform and do not require accuracy and precision.

Fine-tuning Actions

This category is represented by task that are not simple to perform and require accuracy and precision.

Difficult Actions

This category is represented by task that are not easy to accidentally perform.